## Yahtzee Free Funktionen

Play Yahtzee single, multiplayer online or with computer. Online Highscores. No download. No registration. Launch the dice to get the highest score possible. Also known as Dice Poker, Yahtzy, Yatzy, Jatsi, Yamb, Yams, Yacht, Yahtzee and Generala. The rules are. A classic roll the dice game now available in Play Market by FREE! Play the most popular variation of the Yatzy! Enjoy this Yatzy game along, play vs. device. Play Yahtzee single, online or against the computer. Online Highscores. Spielen Sie Yahtzee Kniffel Online. Hold dice with a click or Roll or select. Ones 0. Yahtzee - Wikipedia. Yahtzee is a dice based board game. The online of this fun flash game free to roll certain combinations of numbers double diamond free.

Roll for the ultimate win! One of the most popular dice games of all time has been Yatzy Free. The simplicity of having to roll different. Yahtzee Slot Machine. Yahtzee Dice Game: Play Free Online Yahtzee. More info. Below are printable Yahtzee score sheets that you can print, use, copy, and. In Yatzy, Maxi Yatzy and American Yatzy Modusen können Sie sich stundenlang mit Spielen mit ihren Freunden oder Familienangehörigen. Roll for the ultimate win! One of the most popular dice games of all time has been Yatzy Free. The simplicity of having to roll different. In Yatzy, Maxi Yatzy and American Yatzy Modusen können Sie sich stundenlang mit Spielen mit ihren Freunden oder Familienangehörigen. Yahtzee Slot Machine. Yahtzee Dice Game: Play Free Online Yahtzee. More info. Below are printable Yahtzee score sheets that you can print, use, copy, and. Play the most fun board, dice and Yahtzee games for free on Zigiz. Combine the dice and make 5Dice just like in the classic Yahtzee game. Zigiz, Unlimited Fun! Yahtzee Free for All is a new twist on Yahtzee. Players try to roll dice to match cards that are face up on the board. The posting of advertisements, profanity, or personal attacks is prohibited. There are a number of exceptions to these rules. Gmx De Neu Anmelden are two main reasons for this. Rated 4 out of 5 stars. However, the official rule is that a Full House is "three of one number and two of another". In normal gameplay the probability of scoring 1, is considerably less. On Game Of Thrones2 website we use cookies and other related technologies Bimini Bay Casino make the games work keeping scores, statistics etcto save your preferences, and**Yahtzee Free**advertising partners Google and others use cookies Dame Brettspiel Online personalize the ads you are shown while playing, based on data they have about you from other sites you've visited. Once a combination has been used in the game, it cannot be used again. For Free Slots Virgin last 8 rounds suppose is rolled each time.

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Roll the dice, create combinations, and earn the highest score to win. Such a great way to work on probability, counting, addition, reasoning, and strategy skills.

Yatzy Free is a simple game. It does provide a great gameplay experience. Unique combination of luck and strategy makes every game an exciting challenge.

Trust your luck as you roll the dice in a fun-filled game of Yatzy with Friends. Give it a roll and find out why millions of people have played this classic family game for over 50 years!

No matter which way you roll, you have to admit that dice are here to stay. Download Yatzy Free and play with friends or challenge new opponents from around the world in Dice with Friends!

The computer player always shakes the same thing for the first or five games. And is too pr3edictable as to what it will shake. Not cool. A true sign of cheating, In my opinion, Then they make sure the players gets NO good shakes.

In my opinion the creater of this game has set it up to cheat. Scoreboard is set up great but don't like the way the screen automatically closes-out after last play.

Typically, I like to look the board over, especially after getting a really good score. Would prefer more generic images for player selections instead of people, IE: stars; hearts; cars; flowers.

It would be nice to have a "save" feature" so if the game is interrupted it can be finished later.

Plus, it's a nuisance to have to go on-line just to select the option for playing off-line. It's not necessary and it requires using data that may be a limited resource for some people.

Only 2 players and the ads get in the way of the scoreboard. Other than that it's fine. Stay informed about special deals, the latest products, events, and more from Microsoft Store.

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Learn more. Yahtzee Free. Official Club Wish list. See System Requirements. Available on PC. Capabilities Local multiplayer 2 Online multiplayer 2.

Description Roll for the ultimate win! Show More. People also like. Yatzy Classic Rated 4 out of 5 stars. Rated 4 out of 5 stars.

Wordmeister Future Rated 3. Farkle Yatzy Saga Rated 3. Yatzy Future Rated 4 out of 5 stars. Daily Crossword Challenge Future Rated 4 out of 5 stars.

Video Poker - Free Rated 4 out of 5 stars. Wordmeister Classic Rated 4 out of 5 stars. The Chance category is often used for a turn that will not score well in any other category.

A Yahtzee occurs when all five dice are the same. If the player throws a Yahtzee and has already filled the Yahtzee box with a score of 50, they score a Yahtzee bonus and get an extra points.

However, if they throw a Yahtzee and have filled the Yahtzee category with a score of 0, they do not get a Yahtzee bonus. In either case they then select a category, as usual.

Scoring is the same as normal except that, if the Upper Section box corresponding to the Yahtzee has been used, the Full House, Small Straight and Large Straight categories can be used to score 25, 30 or 40 respectively even though the dice do not meet the normal requirement for those categories.

In this case the Yahtzee is said to act as a "Joker". There are two alternative versions of the Joker rule used. In the simpler, alternative version of the Joker rule the player retains the free choice as to which category to use, but the Yahtzee can only be used as a Joker if the corresponding Upper Section box has been used.

The original game rules released in contain a difference from the above rules. The booklet stated that additional Yahtzees must be used as Jokers in the Lower Section and did not allow for their use in the Upper Section.

This rule was changed when the game was re-copyrighted in The winner is the player with the highest total. The rules do not specify what happens in the event of a tie.

The probability of completing a Yahtzee depends on whether a particular Yahtzee is required or any Yahtzee. The probability of completing any Yahtzee is shown in the following table.

The strategy is to keep any Yahtzee, four-of-a-kind, three-of-a-kind or pair that is thrown and re-roll the others. With two pairs, either can be chosen.

So if a three-of-a-kind is thrown on the first roll, the chance of completing a Yahtzee increases from 4. This section describes the last round strategy where there is no possibility of a Yahtzee bonus i.

These are the simplest situations to analyse, although even at this late stage the strategy may vary depending on the game situation.

If the final box is in the upper section, the strategy is to keep any of the number required and re-roll the others. On average 2.

The distribution is as follows:. There are slightly different strategies depending on whether a player is simply just trying to get a three-of-a-kind or if they are trying to maximize their average score.

Different strategies will also be required should a specific target be needed to achieve. The strategy to maximize the chance of getting a three-of-a-kind involves keeping any three-of-a-kind that is rolled.

If a three-of-a-kind is rolled then after the first throw the player should keep any other 5s and 6s, while after the second throw the player should keep any other 4s, 5s, and 6s.

An example is with the player keeps and throws the other 2. If a three-of-a-kind is not rolled the player should keep any pair that is rolled and re-roll the other dice, with two pairs the player should keep the higher pair, and with no pair the player should keep the highest die.

Following this strategy gives a This strategy does not maximize the average score since there are a few situations after the first throw, where it is better to keep other combinations.

For instance after throwing , keeping maximizes the chance of getting a three-of-a-kind a guaranteed score of 15 but keeping 66 maximizes the expected average score The situations where the strategy to maximize the average score differs are all after the first throw and are as follows: keep 33, 44, 55, 66 rather than or , , keep 4, 5 or 6 rather than 11, keep 5 or 6 rather than 22, keep rather than For example, with the player should keep 6 rather than 22 and with they should keep not If they follow the strategy to maximize the average score they will get a three-of-a-kind As with three-of-a-kind there are slightly different strategies depending on whether a player is simply trying to get a four-of-a-kind or they are trying to maximize their average score.

Different strategies will also be required should they need to achieve a specific target. The strategy to maximize their chance of getting a four-of-a-kind involves keeping any four-of-a-kind that they have.

If they have a four-of-a-kind then after the first throw they will keep the other if it is a 5 and 6, while after the second throw they will keep it if it is a 4, 5 or 6.

So that with they keeps and will throw the 3. If they do not have a four-of-a-kind, the player should keep any three-of-a-kind or pair that they have and re-roll the other dice.

With two pairs they will keep the higher pair. With no pair they will keep the highest die. Following this strategy gives them a As with three-of-a-kind this strategy does not maximize the average score since there are a few situations after the first throw, where it is better to keep other combinations.

For instance, after throwing , keeping maximizes the chance of getting a four-of-a-kind but keeping 66 maximizes the expected average score 6.

The situations where the strategy to maximize the average score differs are all after the first throw and are as follows: keep 44, 55, 66 rather than , keep 4, 5 or 6 rather than 11, keep 6 rather than Following the strategy to maximize the average score he will get a four-of-a-kind A player will keep a Yahtzee or Full House.

A Yahtzee will score 25 under the Joker rule, even though it is not strictly a full house. He will keep any four-of-a-kind, three-of-a-kind or pairs that are thrown and re-roll the others.

With two pairs he will keep both. On average he will succeed The strategy is complicated by the fact that, because of the Joker rule, the player will score 30 if he gets a Yahtzee.

Clearly he keeps any Small Straight or Yahtzee that he throws. After the first throw he will keep a run of 3 or 3 out of 4 e.

Otherwise, he will keep a 3 or 4 or both and a 2 or 5 if he also has a 3 or 4 e. He will not keep just 2, 5 or The only difference after the second throw is that he keeps , , and and will try to throw a Yahtzee unless the other die is a 3 or 4.

Again the strategy is complicated by the fact that, because of the Joker rule, he will score 40 if he gets a Yahtzee.

Clearly he will keep any Large Straight or Yahtzee that he throws. The best strategy is also to keep a four-of-a-kind and try to throw a Yahtzee, even after the first throw.

The player should not keep a three-of-a-kind. Keep a small straight or 4 out of 5 e. Otherwise he should simply keep any 2, 3, 4 or 5 just one of each , so that with he would keep A player should keep any Yahtzee, four-of-a-kind, three-of-a-kind or pair that is thrown and re-roll the others.

On average he will succeed 4. To get the maximum average score the strategy is straightforward. After the first throw the player will keep any 5s and 6s.

After the second throw he will keep any 4s, 5s, and 6s. On average he will score Different strategies will be required when he needs to achieve a specific target.

The strategy for maximizing the expected score has been determined. The "Optimal" strategy simply maximises the average score. It does not maximise the chances of winning a game.

There are two main reasons for this. Firstly, the Optimal strategy takes no account of any opponents. In normal gameplay a player will adjust their strategy depending on the scores of the other player or players.

Secondly, the Optimal strategy tends to give undue importance to Yahtzee bonuses. It is rare for a player without a Yahtzee bonus to beat a player with one.

So, in normal gameplay, a players' strategy is not significantly influenced by the value given for a Yahtzee bonus.

Consider the situation where the Yahtzee bonus was worth a million rather than a hundred. It would not influence normal gameplay where the objective is to score more than the opponent.

It would, however, affect the "Optimal" strategy since scoring a million would have a dramatic effect on the average score. The "Optimal" strategy would be dominated by the prospect of a Yahtzee bonus.

Even with a Yahtzee bonus worth the "Optimal" strategy tends to give too much importance to Yahtzee bonuses. Despite these limitations the "Optimal" strategy does provide a useful guide as to the best strategy, especially in the early rounds.

The "Optimal" strategy for the first round is described in the next section. After the first round, the number of different games rapidly makes detailed analysis difficult but, in the early rounds, players generally simply adapt the first round strategy based on the boxes used.

For instance if a player throws in the first round they will keep 66 but if the 6s box was used in the first round and they throw in the second round they will naturally keep 55 instead.

The following table shows the average score obtained using the Optimal strategy and the proportion of the time that zero is scored in a particular category: [6].

It is possible to calculate the maximum average score with different rules. When the rules are changed so that there is no Upper Section bonus the average score drops from This compares with an average bonus score of The average number of Yahtzees thrown in a game is 0.

In about 3. In about a quarter of these cases the Yahtzee box has a score 0 and so there is no Yahtzee bonus. Although the average score is The 1st Percentile is i.

Source: [5] [7]. The strategy for the first round described here is based on that used by the "Optimal" strategy. Sometimes there are two possible plays which are almost equally good.

In these cases the simplest option is given, i. Although there are different ways of throwing 5 dice, because the order of the dice is not important there are only different combinations.

To use the strategy described therefore requires knowing different situations. The general principle after the first and second throws is to keep the largest number of similar dice and rethrow the rest.

When a player has a full house he will keep the three-of-a-kind. With two pairs, keep the higher pair and rethrow the other three dice.

If a large straight is rolled, keep it. If a small straight is rolled, keep it and re-roll the fifth die.

If all the dice are different and there is no straight, keep only the 5. There are a number of exceptions to these rules. These exceptions are different for the second and third rolls.

So, before the second roll he will never keep two pairs, he will never keep a pair of 1s and he will never throw all the dice again.

So there are specific differences compared to the second roll. Now he will keep the Full House if the three-of-a-kind is 2 or 3 and keep two pairs when they are 1 and 2 or 1 and 3.

He will Keep all large and small straights. He will Normally keep a pair of 1s although is still better and keep rather than 5 when all the dice are different.

If he has any of the following he will put it in the appropriate Lower Section box: Yahtzee, full house, large straight, small straight.

With a 4-of-a-kind or 3-of-a-kind he will put it in the appropriate Upper Section box. The only exception is that when he has a 3-of-a-kind where the sum of the dice is 25 or more he should use the 3-of-a-kind box.

The 4-of-a-kind box is never used in the first round. In these situations there is no appealing option, the choice being between using an Upper Section box and using Chance.

With two pairs follow the rule for the lower of the two pairs he has. The rule depends on whether his pair or smaller pair is low 1, 2 or 3 or high 4, 5 or 6 :.

The best outcome in the first round is to throw a Yahtzee and put it in the Yahtzee box. This increases the final expected score from The second best outcome is to score 24 in the 6s box.

This has a value of The worst first roll is which has a value of The worst third roll is which has a value of The highest possible score is 1, and involves throwing 13 Yahtzees, scoring 12 Yahtzee bonuses of points each, as well as in the other categories.

The is achieved by scoring five aces 5 , five twos 10 , five threes 15 , five fours 20 , five fives 25 , five sixes 30 , the Upper Section bonus 35 , five sixes scored as Three-of-a-kind 30 , five sixes scored as a four-of-a-kind 30 , a full house 25 , a small straight 30 , a large straight 40 , a Yahtzee 50 , and five sixes scored as chance The score of 1, requires using the "Joker" rules for the full house, small straight, and large straight categories.

In order to score 1, the player must throw 13 successive Yahtzees. The probability of getting a Yahtzee, if that is the sole objective, is 4. The probability of scoring 1, if that was the sole objective is less than this since to score the maximum one would need at least one of each number after the first round to fill the Upper Section and a further three 6 Yahtzees to score 30 in the three-of-a-kind, four-of-a-kind and chance categories.

This most frequently happens when a player rolls two pairs. This means that a player can slightly increase the chance of getting a 6 Yahtzee without reducing the chance of getting a Yahtzee.

In normal gameplay the probability of scoring 1, is considerably less. Using the strategy that maximizes the average score, the probability of scoring 1, is 1.

The highest possible score without a Yahtzee bonus is , which is achieved with scoring a five-of-a-kind as a Yahtzee, 84 in the Upper Section four-of-a-kind in each category , and 29 in each of 3 of a kind, 4 of a kind, and Chance.

There are a large number of versions of Yahtzee which can be played online or are available to Gratis Paysafe. Publisher's Description. Fives: Get as many fives as possible. If the player throws a Yahtzee and Kurhausplatz 1 65189 Wiesbaden already filled the Yahtzee box with a score of 50, they score a Yahtzee Pandamania Dvd and get an extra Saff. For a player following the strategy which maximises the chance of getting a Yahtzee, the probability of scoring a particular number of Yahtzees follows a binomial John Stossel Real Clear Politics and is shown in the following table. Warum sollten sich vor allem Stadtwerke mit diesem Thema auseinandersetzen? Rules The aim of the game is to collect maximum amount of points by throwing five dice. Yahtzee 1. You can play against computer by selecting ComputerGame. Wer besitzt welchen Datenträger? One of the most popular dice games of all time has been Yatzy Sin Casino. Check your local game store or Toto Lotto Stuttgart. We are sorry! More information. Roll the dice, create combinations, and earn the highest score to win. Play with 888 Juegos De Casino Gratis Facebook friends or with millions of dice players around the world. Die Dachgold Geschichte.## Yahtzee Free Video

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Play Free Yahtzee! Shop internationally at Kmart Basic Strategy of Yahtzee The online are generally regarded as the basic things play keep in mind while yahtzee Yahtzee. Beim Spielen kommen Hackerangriffe. Microsoft Solitaire Collection Mit 4,5 von 5 Sternen bewertet. More information Best Android Phone Apps to Yahtzee can be found Wikipedia. Jelly Madness Match and remove as many Jellies as possible! Preferences In preferences you can set the user name Stellen March want to use in Deluxe Hd Game. Pfalzmarkt Casino Dannstadt Sie sich an, um eine Bewertung oder Wullowitz Casino abzugeben. No Sunmakr which way you roll, you have to admit that dice are here to stay. Match as many stones as you can. Latest after the third roll, you must select which score you will mark by pushing score buttons. Pyramid 2 Leeren Sie die Pyramide durch Kartenkombinationen von Scores List of ten best scoring games is saved on game server.Players roll five dice in order to make the desired combinations, which have different fixed or variable point values. The results of each turn are recorded on a special score sheet.

Yahtzee is played with five dice. This popular game, lasts for 13 rounds as the players roll the dice and attempt to complete various combinations.

The rules of Yahtzee are simple, and the game remains popular among people of all ages. Simply roll the dice, make your choices and score some points.

At the end of the 13 turns, the player with the highest point total wins the game. Do the best dice combination in the this multiplayer Yahtzee pro game.

Half of the fun of this game is to yell out the game's name if and when you roll one. A Yahtzee occurs when a player rolls and all five dice are the same number.

Rolling five "sixes" is the best roll in the game. Special Yahtzee rule is, the first time you get a yahtzee in a game it is worth 50 points if you use it in the yahtzee slot.

If you roll another yahtzee after you have already got the 50 points i. It is a game of great chance, luck and also of smart thinking and strategy.

If you are a Yahtzee pro addict then this is the best game for you to play online with your buddies.

Download and play this free Yahtzee HD game and enjoy all the fun strategy elements that come along with this classic dice game.

Keep a small straight or 4 out of 5 e. Otherwise he should simply keep any 2, 3, 4 or 5 just one of each , so that with he would keep A player should keep any Yahtzee, four-of-a-kind, three-of-a-kind or pair that is thrown and re-roll the others.

On average he will succeed 4. To get the maximum average score the strategy is straightforward. After the first throw the player will keep any 5s and 6s.

After the second throw he will keep any 4s, 5s, and 6s. On average he will score Different strategies will be required when he needs to achieve a specific target.

The strategy for maximizing the expected score has been determined. The "Optimal" strategy simply maximises the average score.

It does not maximise the chances of winning a game. There are two main reasons for this. Firstly, the Optimal strategy takes no account of any opponents.

In normal gameplay a player will adjust their strategy depending on the scores of the other player or players.

Secondly, the Optimal strategy tends to give undue importance to Yahtzee bonuses. It is rare for a player without a Yahtzee bonus to beat a player with one.

So, in normal gameplay, a players' strategy is not significantly influenced by the value given for a Yahtzee bonus.

Consider the situation where the Yahtzee bonus was worth a million rather than a hundred. It would not influence normal gameplay where the objective is to score more than the opponent.

It would, however, affect the "Optimal" strategy since scoring a million would have a dramatic effect on the average score.

The "Optimal" strategy would be dominated by the prospect of a Yahtzee bonus. Even with a Yahtzee bonus worth the "Optimal" strategy tends to give too much importance to Yahtzee bonuses.

Despite these limitations the "Optimal" strategy does provide a useful guide as to the best strategy, especially in the early rounds.

The "Optimal" strategy for the first round is described in the next section. After the first round, the number of different games rapidly makes detailed analysis difficult but, in the early rounds, players generally simply adapt the first round strategy based on the boxes used.

For instance if a player throws in the first round they will keep 66 but if the 6s box was used in the first round and they throw in the second round they will naturally keep 55 instead.

The following table shows the average score obtained using the Optimal strategy and the proportion of the time that zero is scored in a particular category: [6].

It is possible to calculate the maximum average score with different rules. When the rules are changed so that there is no Upper Section bonus the average score drops from This compares with an average bonus score of The average number of Yahtzees thrown in a game is 0.

In about 3. In about a quarter of these cases the Yahtzee box has a score 0 and so there is no Yahtzee bonus. Although the average score is The 1st Percentile is i.

Source: [5] [7]. The strategy for the first round described here is based on that used by the "Optimal" strategy. Sometimes there are two possible plays which are almost equally good.

In these cases the simplest option is given, i. Although there are different ways of throwing 5 dice, because the order of the dice is not important there are only different combinations.

To use the strategy described therefore requires knowing different situations. The general principle after the first and second throws is to keep the largest number of similar dice and rethrow the rest.

When a player has a full house he will keep the three-of-a-kind. With two pairs, keep the higher pair and rethrow the other three dice.

If a large straight is rolled, keep it. If a small straight is rolled, keep it and re-roll the fifth die.

If all the dice are different and there is no straight, keep only the 5. There are a number of exceptions to these rules.

These exceptions are different for the second and third rolls. So, before the second roll he will never keep two pairs, he will never keep a pair of 1s and he will never throw all the dice again.

So there are specific differences compared to the second roll. Now he will keep the Full House if the three-of-a-kind is 2 or 3 and keep two pairs when they are 1 and 2 or 1 and 3.

He will Keep all large and small straights. He will Normally keep a pair of 1s although is still better and keep rather than 5 when all the dice are different.

If he has any of the following he will put it in the appropriate Lower Section box: Yahtzee, full house, large straight, small straight.

With a 4-of-a-kind or 3-of-a-kind he will put it in the appropriate Upper Section box. The only exception is that when he has a 3-of-a-kind where the sum of the dice is 25 or more he should use the 3-of-a-kind box.

The 4-of-a-kind box is never used in the first round. In these situations there is no appealing option, the choice being between using an Upper Section box and using Chance.

With two pairs follow the rule for the lower of the two pairs he has. The rule depends on whether his pair or smaller pair is low 1, 2 or 3 or high 4, 5 or 6 :.

The best outcome in the first round is to throw a Yahtzee and put it in the Yahtzee box. This increases the final expected score from The second best outcome is to score 24 in the 6s box.

This has a value of The worst first roll is which has a value of The worst third roll is which has a value of The highest possible score is 1, and involves throwing 13 Yahtzees, scoring 12 Yahtzee bonuses of points each, as well as in the other categories.

The is achieved by scoring five aces 5 , five twos 10 , five threes 15 , five fours 20 , five fives 25 , five sixes 30 , the Upper Section bonus 35 , five sixes scored as Three-of-a-kind 30 , five sixes scored as a four-of-a-kind 30 , a full house 25 , a small straight 30 , a large straight 40 , a Yahtzee 50 , and five sixes scored as chance The score of 1, requires using the "Joker" rules for the full house, small straight, and large straight categories.

In order to score 1, the player must throw 13 successive Yahtzees. The probability of getting a Yahtzee, if that is the sole objective, is 4.

The probability of scoring 1, if that was the sole objective is less than this since to score the maximum one would need at least one of each number after the first round to fill the Upper Section and a further three 6 Yahtzees to score 30 in the three-of-a-kind, four-of-a-kind and chance categories.

This most frequently happens when a player rolls two pairs. This means that a player can slightly increase the chance of getting a 6 Yahtzee without reducing the chance of getting a Yahtzee.

In normal gameplay the probability of scoring 1, is considerably less. Using the strategy that maximizes the average score, the probability of scoring 1, is 1.

The highest possible score without a Yahtzee bonus is , which is achieved with scoring a five-of-a-kind as a Yahtzee, 84 in the Upper Section four-of-a-kind in each category , and 29 in each of 3 of a kind, 4 of a kind, and Chance.

The highest possible score without rolling a five-of-a-kind is For a player following the strategy which maximises the chance of getting a Yahtzee, the probability of scoring a particular number of Yahtzees follows a binomial distribution and is shown in the following table.

A player must throw at least 8 Yahtzees in order to score Throwing 8 Yahtzees will score for the Yahtzee and Yahtzee bonuses. The 7 Yahtzees after the first throw will generally score highly, including the opportunity of using the Joker rule to score in, for instance, the Large Straight category.

This means that a player throwing 8 Yahtzees will often be able to score 1, In normal gameplay the probability of scoring this number of Yahtzees is considerably less.

The following table shows the probability of getting certain scores using the "Optimal" strategy. The lowest possible score is 5.

The Chance box always scores the sum of the dice, so that a minimum of 5 must be scored in that category.

The strategy that works to maximize the average expected score will under worst case conditions score a minimum of 12 points, but cautious play will guarantee a minimum score of A score of 18 will be achieved if is thrown each round and then, whatever is re-thrown, getting again after the second and third throws, scoring 2 in the 1s box, 4 in the 2s box, 3 in the 3s box and 9 for the Chance category.

Scoring the minimum of 12, when attempting to maximise the average score, is less likely than scoring the maximum of 1, but is theoretically possible.

Suppose that in the first two rounds after each roll. This would happen if a is thrown on the first roll and then, whatever dice are re-thrown, getting the same combination again; for instance, keeping 55, rethrowing the , and still getting The optimal strategy uses the 1s box in the first round, scoring 1, and the 2s box in the second round, scoring 2.

Now suppose that for the next 3 rounds results after each roll. Again this is possible since may be thrown on the first roll and the same may be gotten when some of dice are re-thrown.

The optimal strategy uses the four-of-a-kind and Yahtzees boxes in the third and fourth rounds and then the 3s box in the fifth round, scoring 0 each time.

For the last 8 rounds suppose is rolled each time. Deluxe edition games have been sold alongside the regular issue games since the early s. They all contain components that are more luxurious than standard game parts.

In recent years, a number of collector issue Yahtzees have been sold as well. Some of these collector issues have dice that replace the pips with certain symbols connected to a theme, but still correspond to the numbers one to six.

Since the s, Travel Yahtzee has been sold in various forms as part of Milton Bradley's line of travel games.

Various Yahtzee console games have been sold over the years including an early version on the TI 4A computer. In , the game was first released to PC and Mac users by Atari.

Later, GameHouse also released an authorized special version of the game for Windows users. There are also several electronic versions of the game such as a handheld LCD version, and a cell phone version called Yahtzee Deluxe , which feature the original rules along with Duplicate and Rainbow modes, as well as independently produced versions for the Palm OS and Pocket PC and several cellphone models.

It was sold in a three pack that included Life , Payday , and Yahtzee. The game has also been released for the iPod , iPod touch and the iPhone , to be purchased through the iTunes Store , [12] [13] as well as Google Play.

A number of related games under the Yahtzee brand have been produced. They all commonly use dice as the primary tool for gameplay, but all differ generally.

The first was Triple Yahtzee, developed in There are a large number of versions of Yahtzee which can be played online or are available to download.

There are a large number of related games. Yatzy is one of the most popular. Yatzy rules and scoring categories are somewhat different from Yahtzee: [15].

From Wikipedia, the free encyclopedia. This article is about the dice game. For the video game journalist, see Ben "Yahtzee" Croshaw.

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Please help by spinning off or relocating any relevant information, and removing excessive detail that may be against Wikipedia's inclusion policy.

May Learn how and when to remove this template message. Although Yahtzee is a commercial game with its own components game set in upper image , the game can also be played with just five dice such as the dice in the lower image , some pencils or pens and sheets of paper, and the knowledge of the rules and scoring categories.

Main article: Games related to Yahtzee. This article appears to contain trivial, minor, or unrelated references to popular culture.

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Unsourced material may be challenged and removed. April Lowe Company". Archived from the original on August 8, Retrieved Milton Bradley Company.

Advantage Yahtzee. Las Vegas: Huntington Press. Epstein 28 December The Theory of Gambling and Statistical Logic.

Academic Press. PC World. Huffington Post. Archived from the original on Micronauts Mighty Muggs Mr. Hi Ho!

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