Eve Online Galaxy

Eve Online Galaxy Navigationsmenü

Hunderte von Raumschiffen, Tausende von Sternensystemen. Das legendäre MMORPG ist dein. EVE Online: Galaxie-Paket [PC/Mac Code - Kein DRM]: festivalenghien.be: Games. Hier EVE Online: Galaxy Pack online kaufen und den Code sofort per Email erhalten. Mit 2 Jahren Garantie und SSL-verschlüsselter Sicherheit. Gameliebe. Im Preisvergleich von festivalenghien.be kannst du die günstigsten Angebote zu EVE Online - Galaxy Pack DLC finden. Im Key-Preisvergleich findest du nur seriöse. Includes: 3 Month Omega Upgrade: Upgrading to Omega Clone State will unlock some of the EVE's best ships and skills, as well as giving you an infinite skill.

Eve Online Galaxy

EVE Online: Galaxie-Paket [PC/Mac Code - Kein DRM]: festivalenghien.be: Games. EVE Online Galaxy Pack | PC | CDKeys kaufen ✔️ CD Key ✔️ Sofortige Lieferung ✔️ BestPreis ✔️ Online Herunterladen. digitale Ausgabe des Produkts (CD-KEY)Sofortige Lieferung. Funktioniert auf: Windows. Wichtiger Hinweis: This product may require EVE Online account in.

The faction choice does not affect the gameplay that much, and no matter which one you pick, the classes are the same: soldier, scientist, engineer, and explorer.

Faction and class choice screen. You can also pick the gender and appearance of your character. The class choice affects the gameplay and it is quite important: You must pick a class according to your game style and what do you want to do in this big galaxy.

Here is our soldier — we are ready to become a part of this universe. We, the humanity, have managed to conquer the starts but start to fight once again because of our greed.

Three factions rule different parts of the galaxy and they are in a war, but they may be forced to create alliances because of an alien threat: Yes, we are not alone in the universe and there is a mystery to solve — who are these aliens?

What do they want? It is up to you to find the answers but it will take a while: You start Second Galaxygame as a humble pilot, not as the champion of the galaxy.

This is where you begin your adventure: Your first goal is to analyze this wreck. You control a ship in a 3D environment and it is quite a big one: The universe of Second Galaxy is large and contains lots of solar systems, which have dozens of planets.

And this is the map of the galaxy, containing lots of solar systems. Navigating in a 3D environment is tricky but there are lots of game systems that can help you.

Take a look at the screenshot below:. Navigation is actually easy: Double-clicking on a target or any place will set a route and your ship will start to move, automatically.

Likewise, victims of overt piracy may retaliate without intervention from CONCORD, often via an expressed right to destroy the pirate ship i.

Although piracy activities are "illegal" within the game universe, they are not against the rules of the game, i.

Illegally attacking another player in secure space will result in a loss of security standing; CONCORD, the interstellar NPC police, will arrive shortly to destroy the aggressor's ship.

There are, however, legal ways to attack other players in high-security space. Whole corporations and whole alliances can officially declare war on or "war-dec" other corporations or alliances for a weekly fee, permitting all members of the involved corporations or alliances to attack each other without loss of security status or the intervention of CONCORD.

War declarations will clearly flag a player's enemies, so the player can determine who can legally attack and be attacked. Closed alpha testing was held on a small cluster for some time, with about 3, players chosen from an initial pool of 50, The code base between Serenity serving China and Tranquility serving the rest of the world is synchronised, so that feature development is distributed to both server clusters, although the game worlds are not connected.

Eve Online fully supports Unicode and has a back-end system to enable localization of each and every aspect of the game's content and UI.

The average weekly playtime was 17 hours, or just under 2. EVE Online" to Japan in the fall. Localized services for Japanese players would enable them to access the game in their native language through the Tranquility server, which currently hosts over , subscribers from around the world in three languages: English, German and Russian.

On May 5, , Eve Online claimed a new record for the maximum number of simultaneous pilots online with 65, concurrent accounts logged on to the same server at the same time.

This record was set on the eve of Eve Online 10 year birthday and topped the previous record of 63, set January 23, Eve Online typically experiences the highest number of users on Sundays and the peak player records have almost exclusively been broken on Sundays.

During two weekends in July , a live streaming video production called Eve TV [65] [66] covered the events of the 2nd Caldari Alliance Tournament.

The tournament pitted three-man teams from the top alliances against each other. Eve TV provided live in-game footage of the battles along with expert commentary.

Analysis of the teams and strategies, interviews with CCP staff and behind-the-scenes specials were also aired between battles. A total of 95 matches were scheduled, with the Band of Brothers [67] alliance emerging the winner.

The first two weekends in December saw the 3rd Alliance tournament. This was once again broadcast via live streaming video by Eve TV [66] The tournament saw 40 Alliances [69] pitting five-man teams against each other.

Once again, the Band of Brothers [67] alliance emerged as the winner. Of particular note in this tournament was the fielding of an Imperial Apocalypse by the Interstellar Alcohol Conglomerate.

The fourth Alliance tournament in September brought several upsets, with Star Fraction defeating Band of Brothers in the second round, using only tech 1 cruisers, and Hun Reloaded sweeping both the semifinals and finals to win.

The two weekends starting February 29, , and March 7, , saw the fifth Alliance Tournament. The last tournament's winner, HUN Reloaded, made its way into the quarter-finals where it lost to Ev0ke alliance, who later became tournament champion after having won all eight of its matches.

The sixth Alliance Tournament was held during three consecutive weekends starting January 24, , and ending on February 8, A total of 64 teams took part in the qualifying rounds on opening weekend.

While the final weekend was broadcast live via Eve TV, the qualifying rounds were broadcast through various Eve Online radio channels.

A number of changes were made to the tournament rules. Alliance Tournament 7 took place in September , with Pandemic Legion winning a second successive tournament, beating Circle of Two in the final.

Alliance Tournament 10 took place over four consecutive weekends in July A number of changes were made to the format of matches, which included increasing the maximum number of pilots from 10 to The Alliance stunned everyone beating top teams to claim the title of Champions.

The Interstellar Services Department ISD is a group of volunteers, made up of subscribed players, who assist in a variety of tasks like answering questions from players, bug hunting and QA testing, covering player-driven news, [81] and writing game fiction.

According to the developers, Eve Online evolved from the classic computer game Elite , which itself was based on concepts from the science-fiction role-playing game Traveller.

Eve combined concepts from Elite with the multi player chat and player-versus-player aspects of Ultima Online. One of the original developers of Elite , David Braben , believes Eve Online is a reimplementation of the s game, not its true successor.

Both the server and the client software for Eve Online are developed in Stackless Python , a variant of the Python programming language.

Stackless Python allows a relatively large number of players to perform tasks without the overhead of using the call stack used in the standard Python distribution.

This frees the game developers from performing some routine work and allows them to apply changes to the game universe without resetting the server.

In February CCP announced that they planned to discontinue the official Linux client with the next major patch, [96] and advised on using third-party programs to run the Windows version of the client under Linux namely Wine.

Third-party applications supplement players' Eve Online experience. Some of these, such as automated applications designed to claim publicly available contracts accidentally put up without an associated cost, can result in a ban if discovered, [ citation needed ] while others are endorsed, tacitly or explicitly, by CCP.

EVEMon, a. NET application that monitors and forecasts skill training times, is one example of an explicitly authorized external application.

Third-party applications to monitor character information and skill training exist for both the Android and iPhone mobile platforms.

Since the initial release of Eve Online , CCP has added twenty-one expansions to the game, free of additional charge to its subscribers.

It also introduced the newly rebalanced frigates, destroyers, cruisers, and battlecruisers. The eleventh expansion of Eve Online , "Apocrypha," was released on March 10, , and introduced features such as further graphics updates as started in the Trinity expansion; the ability for players to group their vessels' weapons for easier interaction; [] changes to autopilot routes and avoidance of player-defined star systems.

Over time, expansions have added features such as conquerable and constructible space stations, massive capital ships, advanced versions of existing ships, or Epic Arcs for players to master.

Apocrypha included an overhauled probing system, wormholes, a smarter and tougher AI and customizable Tech 3 ships as its major features.

It also included a redesign of the UI and in-game mailing system. Tyrannis added new features, such as the ability to exploit planetary resources, a social networking program called EVE Gate, new technology for ships, and graphical updates.

On May 6, at their yearly Fanfest convention, CCP announced the move from the current development cycle of two expansions per year, to ten feature-releases per year on a rapid release cycle.

Senior Producer of EVE Online Andie Nordgren CCP Seagull stated that the move was to necessary for future developments to have a more flexible release cycle, rather than the deadline imposed on the previous system, allowing smaller patches and changes to be deployed more rapidly and large projects not having to be rushed due to the expansion deadline.

However, in September , Nordgren announced that CCP, while continuing with a five-week release cycle, would return to intermittently releasing large scale expansions for EVE.

She described the new release cycle as a "hybrid form", where expansions would be "a set of big, connected features" with no fixed number per year, while the feature-releases would continue to bring "quality of life changes, ship balance changes, visual upgrades" and other smaller additions.

The developers have been working on a game feature to allow players to exit pods and interact with other player avatars in the communal setting of a station interior.

The ability to enter a planet's atmosphere and to interact with its surface is mentioned as one of the future development plans. The "Future Vision" trailer portrays Dreadnaught-class ships performing planetary orbital bombardments on Dust battlefields.

The first glimpse trailer of Dust ended with a ship exploding in the atmosphere. However, the interaction between Dust and Eve has not been fully defined and no official confirmation has yet been provided.

At Eve Fanfest , a working prototype was demonstrated in which a Caldari Crow interceptor could be seen navigating a makeshift landscape superimposed on a nebula.

However, this effort was later abandoned. CCP has stated that full-scale integration of such features requires an enormous effort and is only planned for post-Revelations expansion production phases, According to developers, players hired by Eve Online alliances would fight over planets.

The latter allows for linking with Dust , whereby players within Eve Online will be able to contract, in-game, Dust players to take control of planetary regions within the Eve Online universe and these 'mercenaries' will then vie with other Dust players hired by the opposing faction.

Icelandic rap-rock group Quarashi also composed several tracks for the game. The soundtrack has since been removed from iTunes.

The game itself contains an extensive in-game soundtrack. On December 4, , the "Retribution" expansion of Eve Online was released.

Among its features was the removal of the Jukebox, which enabled players to select their favorite songs to play. Piracy in the ship-to-ship sense is part of the game, as is protection racketeering , theft, and ransom.

One infamous example was a corporate infiltration and heist where one corporation infiltrated a target corporation over the course of nearly a year.

They then performed a virtual assassination on the target's CEO and proceeded to steal corporate property to which they had gained access.

In , a player alliance known as Goonswarm was contacted by a disgruntled director of rival alliance Band of Brothers, one of the largest alliances in the game at that time.

The defecting director then stripped Band of Brothers of a large quantity of assets including ships, money and territory, and disbanded the alliance.

A player-run bank known as 'EBank' was also involved in controversy in when Ricdic, the CEO of the bank, withdrew billion ISK and converted it into real world currency to make a down payment on a home and pay for medical expenses.

Such dangers are an inherent part of Eve Online ' s virtual economy and thus are purposely not dealt with by the developers. The most common acts of piracy in Eve are ganking , gate camping , and small gang warfare.

Every pirate corporation in Eve Online has its own preferred activities, strategies, and tactics. Some utilize cheap but high damage ships to "suicide gank" and kill players in high-security space where they should theoretically be safe quickly before CONCORD law enforcement units arrive to destroy them thus "suiciding" , in the knowledge that certain ships they destroy will be carrying valuable commodities or expensive gear capable of recovering the cost of the pirate vessels lost in the gank.

Others choose to set up gate camping fleets consisting of varied ship types and roles capable of rapidly disabling and destroying any unwitting passersby, thereby locking down star systems and killing or robbing whoever tries to pass through.

Other pirates choose to roam in very fast and versatile skirmish ships, such as interceptors, recons, or heavy assault ships, killing anyone they encounter in lightning attacks.

On gaining the upper hand in a fight many pirates will ask the victim for an ISK ransom, in exchange for sparing their ship or escape pod.

Suicide ganking has declined in overall popularity since the release of the Crucible expansion; while players may opt to insure their ships against loss using in-game currency, pilots will no longer be reimbursed if their ship is destroyed by CONCORD.

Such changes have been the subject of intense debate on the game's official forums, with opinions divided on whether or not players should be truly 'safe' while flying.

Instances of developer misconduct in Eve Online have been substantiated, leading to debates and controversy. On February 9, , a player known as Kugutsumen [ citation needed ] hacked an enemy corporation's private forum to find out and reveal that Eve Online developer t20 had provided his corporation, Reikoku, with six valuable blueprints, giving them an advantage over competing corporations.

While an apology letter was left for the community in the form of a dev blog, he remained an Eve Online developer until late Kugutsumen was permanently banned from the Eve Online universe for violating the game's terms of service and end-user license agreement by revealing t20's real name.

In response to public concerns, CCP decided to set up an internal affairs division whose responsibility is to monitor the activities of both privileged and player accounts operated by CCP staff in-game.

In part due to the matters above, CCP invited users to stand for the first Council of Stellar Management CSM in March , resulting in 66 candidates seeking election to nine positions.

The remit of the Council has been changed since it was first proposed and is now seen by CCP primarily as a route for players to make requests for changes and improvements to the game mechanics, presentation, and game content of Eve Online.

The first four Councils served for six months, after which new ones were to be elected. The following third Council of Stellar Management included a modified age restriction: candidates under the age of 21 are then no longer eligible as CSM members.

Beginning with the eighth CSM, a single transferable vote system was introduced, allowing voters to select up to 14 candidates.

Users start playing Eve Online by creating a free account known as an Alpha account , being invited to the game as via the game's Recruit-A-Friend program, or purchasing the Eve Online Special Edition retail box.

The accounts through the Recruit-A-Friend program function identically to normal Alpha accounts, but start with some additional unallocated skill points worth approximately 5—6 days worth of training time on their first character.

In addition, if the recruited account is subsequently converted to a subscription account known as an Omega account , the referrer is rewarded with 30 free days of subscription time or the equivalent amount of PLEX.

Alpha accounts are free and allow players to access most of the Eve Online game, with exceptions. Alpha players cannot train skills for some advanced ship types or modules, including all Tech 2 ships and most Tech 2 modules.

Alpha accounts can also only passive train up to 5 million skill points using the normal skill training system. After that limit, the only way they can acquire more skill points is by converting to Omega, or by using skill point injectors available on the in-game market.

In December, , an additional item called a Daily Alpha Injector was added to the game, available for purchase via the official game store for PLEX.

This allows Alpha accounts to progress at a similar rate and cost to an Omega account even beyond the 5 million skill point limit, but to purchase that progression in smaller increments than a full day subscription.

Alpha accounts are limited to a specific list of skills and levels in those skills, and are unable to inject skill points into disallowed skills or beyond the maximum level in allowed skills.

Alpha accounts have approximately Omega accounts that lapse on their subscription are downgraded to Alpha accounts. These accounts don't lose any skill points or skills, but any skills or skill levels beyond those allowed for an Alpha account are inactive and cannot be used to fulfill the prerequisites of modules or ships, nor do the passive effects of those skills take effect.

Functionally, Omega accounts that lapse into Alpha accounts can only access and use any of those skills that are on the Alpha skill list and thus may not be able to fly ships that they could as an Omega pilot , but if they later upgrade back to Omega, they regain access to their full skill list.

Before then, they were also offered in , , , and day increments. Discontinued cards remain valid. Players using ETCs are treated like normal subscribers in every way.

Both provide the exact amount of specified game time, are entered into the same account section and can be exchanged between players for ISK using a secure exchange system facilitated by a "Timecode Bazaar" forum.

PLEX is the reason that the cost of in-game assets can be translated into real-life money. As of March 10, , a boxed edition is available in shops.

The distribution is being managed by Atari. Although marketed as included in the retail box, the bonus items are only available to new accounts created with the day ETC.

Eve Online received mixed reviews at the launch of the game in but more favorable reviews later in its lifecycle. The game is showcased as a "day in the universe" video.

Furthermore, CCP Games contributed a large amount of data from its servers, which were compiled to produce a "stunning view" of the accomplishments of player collaborations.

In , CCP said that they had made deals to create both a comic book and a television series based on Eve Online. As of May , no information has been given about the title or the premiere date of the television series.

The storylines from both the graphic novel and the television series will be based on actual player-driven events that happened in the game.

From Wikipedia, the free encyclopedia. Main article: Gameplay of Eve Online. This section needs additional citations for verification. Please help improve this article by adding citations to reliable sources.

Unsourced material may be challenged and removed. Main article: Expansions of Eve Online. Main article: Dust Year Subscribers in thousands 25 [62] 50 [62] 75 [62] [] [62] [] [] [62] [] [] [] [] [] [].

Archived from the original on January 28, Retrieved December 15, Retrieved December 14, Archived from the original on September 10, Retrieved January 15, January 22, Retrieved January 23, United Business Media.

Retrieved November 10, Ziff Davis, LLC. Archived from the original on February 22, Archived from the original on February 28, Retrieved June 22, Archived from the original on January 11, Retrieved October 23, Archived from the original on August 22, Retrieved September 3, Archived from the original on March 23, Retrieved April 8, Archived from the original on March 14, Archived from the original on March 10, Retrieved June 3, Archived from the original on January 15, Retrieved April 21, Archived from the original on November 7, Archived from the original on October 15, Archived from the original on March 7, Archived from the original on June 18, Retrieved February 24, October 28, Retrieved November 23, CCP Games.

Retrieved November 11, Archived from the original on January 31, Retrieved February 20, Archived from the original on January 29, Retrieved January 31, April 18, Retrieved July 28, May 19, Retrieved January 8, Archived from the original on November 22, Archived from the original on March 4, Retrieved February 23, Retrieved July 21, EVE Community.

Retrieved October 30, Retrieved October 15, Archived from the original on August 10, Archived from the original on December 21, Business Wire.

January 24, Reykjavik, Iceland: eveonline. November 20, Archived from the original on August 21, Archived from the original PDF on May 12, Archived from the original on April 18, Archived from the original on August 7, Retrieved November 17, Archived from the original PDF on October 31, Retrieved October 18, Archived from the original on May 9, Retrieved May 9, July 7, Retrieved August 22, Retrieved May 5, Archived from the original on July 10, Archived from the original on October 17, Archived from the original on February 18, Archived from the original on February 24, Retrieved January 21, Archived from the original on February 16, Retrieved March 10, Archived from the original on December 26, Archived from the original on February 27, Archived from the original on January 10, Retrieved February 18, Archived from the original on June 9, Archived from the original on February 8, EVE Online.

Archived from the original on April 11, Archived from the original on July 30, Retrieved December 7, Retrieved September 9, Archived from the original on September 9, Archived from the original on June 24, Retrieved August 7, Retrieved September 8, Retrieved September 13, Ian Bell.

Retrieved August 5,

Vollständige Informationen. Please click here if you are not redirected within a few seconds. Crusader Kings 3 ab Dabei kam es auch zu Kriegen um die Reste der noch vorhandenen Webmoney Login. Hinzu kommen weitere Dienstleistungen, die von Spielern zusätzlich angeboten werden, aber nicht zwingend Teil des Basisspiels sein müssen, z. Mehr Infos Stromberg 1 Staffel Werbung und Tracking in unserer Datenschutzerklärung oder im Datenschutzkontrollzentrum. Unbegrenzt lange kostenlos kann man mit dem Alpha Clone spielen. Es fallen keine Kosten für dich an. Bester Schachspieler Aller Zeiten die Software wird laufend überarbeitet, um erhöhte Leistung zu bieten. Es sind 0 Artikel verfügbar. Preis: EUR 99, Paketversandfähige Sachen sind auf Play Online Gefahr zurückzusenden. Mehr zum Thema - wird in neuem Fenster oder Tab geöffnet. Selbst verkaufen. Namensräume Artikel Diskussion. Das bedeutet, dass ihr euer Raumschiff relativ indirekt kontrolliert, Gegner markiert und dann per Klick auf euer Waffen-Icon automatisch angreift. Gameliebe gameliebe Dieser Artikel wird Lily From Lost Frankreich geliefert, aber der Verkäufer hat keine Versandoptionen festgelegt. Am Während als Geschütze normalerweise Projektilwaffen verwendet werden, sind fast alle Minmatarschiffe auch zum Einsatz von Drohnen und Marschflugkörpern geeignet; ähnlich werden, je nach Schiff, entweder die Schildsysteme oder die Panzerung favorisiert.

Eve Online Galaxy - Gibt es Mikrotransaktionen?

Nur angemeldete Benutzer können kommentieren und bewerten. Sie schätzen ihre persönliche Freiheit und die anderer und verteidigen diese notfalls mit Waffengewalt. Transport Fever 2 ab Finden Sie Top-Angebote für EVE Online: Galaxy Pack Direkt vom Hersteller Code Email Lieferung bei eBay. Kostenlose Lieferung für viele Artikel! Leider ist dieses Spiel nicht mehr verfügbar. Diese anderen Spiele könnten dich ebenfalls interessieren: Not found. $ IN DEN WARENKORB. %. EVE Online Galaxy Pack | PC | CDKeys kaufen ✔️ CD Key ✔️ Sofortige Lieferung ✔️ BestPreis ✔️ Online Herunterladen. digitale Ausgabe des Produkts (CD-KEY)Sofortige Lieferung. Funktioniert auf: Windows. Wichtiger Hinweis: This product may require EVE Online account in. Eve Online: Echoes war zuvor unter dem Namen»Project Galaxy«bekannt. CCP kündigte das Spiel bereits Anfang Juni an. Es wird zusammen. Eve Online Galaxy Science Fiction. Hinweis: Bestimmte Zahlungsmethoden werden in der Kaufabwicklung nur bei hinreichender Bonität des Käufers angeboten. Aus diesen Daten leiten wir Erkenntnisse über Nutzungsverhalten und Vorlieben ab, um Inhalte und Anzeigen zu optimieren. Namensräume Artikel Diskussion. Diese trafen auf die Amarr, ein Volk religiöser Fundamentalisten, und befanden sie für würdig, von ihnen zu lernen. Auf Pinterest teilen 50 Lions Slot Machine Online Free in neuem Fenster Martina Hill Slip Tab geöffnet. Zudem bestehen auch Schiffsklassen, die über einzigartige Fähigkeiten verfügen, auf die sie sich spezialisiert haben. World of Warcraft Shadowlands ab Kommentare einblenden. Impressum Nutzungsbestimmungen Datenschutz Kontakt. Eve Online Galaxy

What do they want? It is up to you to find the answers but it will take a while: You start Second Galaxygame as a humble pilot, not as the champion of the galaxy.

This is where you begin your adventure: Your first goal is to analyze this wreck. You control a ship in a 3D environment and it is quite a big one: The universe of Second Galaxy is large and contains lots of solar systems, which have dozens of planets.

And this is the map of the galaxy, containing lots of solar systems. Navigating in a 3D environment is tricky but there are lots of game systems that can help you.

Take a look at the screenshot below:. Navigation is actually easy: Double-clicking on a target or any place will set a route and your ship will start to move, automatically.

However, Second Galaxy is really big: Reaching to a distant target can take literally an hour. Completing the main story missions is the best way to explore: Quests will send you everywhere, including different solar systems.

Each solar system has a space station, which you can get new tasks, upgrade your ship, and access to your personal base.

Basically, you get a new quest, complete it, return to the station, and upgrade everything. This is the space station; every solar system has one.

You will visit here often to get new quests, upgrade your ship and your pilot. And this is your personal base which offers you lots of things to explore.

The two weekends starting February 29, , and March 7, , saw the fifth Alliance Tournament. The last tournament's winner, HUN Reloaded, made its way into the quarter-finals where it lost to Ev0ke alliance, who later became tournament champion after having won all eight of its matches.

The sixth Alliance Tournament was held during three consecutive weekends starting January 24, , and ending on February 8, A total of 64 teams took part in the qualifying rounds on opening weekend.

While the final weekend was broadcast live via Eve TV, the qualifying rounds were broadcast through various Eve Online radio channels.

A number of changes were made to the tournament rules. Alliance Tournament 7 took place in September , with Pandemic Legion winning a second successive tournament, beating Circle of Two in the final.

Alliance Tournament 10 took place over four consecutive weekends in July A number of changes were made to the format of matches, which included increasing the maximum number of pilots from 10 to The Alliance stunned everyone beating top teams to claim the title of Champions.

The Interstellar Services Department ISD is a group of volunteers, made up of subscribed players, who assist in a variety of tasks like answering questions from players, bug hunting and QA testing, covering player-driven news, [81] and writing game fiction.

According to the developers, Eve Online evolved from the classic computer game Elite , which itself was based on concepts from the science-fiction role-playing game Traveller.

Eve combined concepts from Elite with the multi player chat and player-versus-player aspects of Ultima Online. One of the original developers of Elite , David Braben , believes Eve Online is a reimplementation of the s game, not its true successor.

Both the server and the client software for Eve Online are developed in Stackless Python , a variant of the Python programming language.

Stackless Python allows a relatively large number of players to perform tasks without the overhead of using the call stack used in the standard Python distribution.

This frees the game developers from performing some routine work and allows them to apply changes to the game universe without resetting the server.

In February CCP announced that they planned to discontinue the official Linux client with the next major patch, [96] and advised on using third-party programs to run the Windows version of the client under Linux namely Wine.

Third-party applications supplement players' Eve Online experience. Some of these, such as automated applications designed to claim publicly available contracts accidentally put up without an associated cost, can result in a ban if discovered, [ citation needed ] while others are endorsed, tacitly or explicitly, by CCP.

EVEMon, a. NET application that monitors and forecasts skill training times, is one example of an explicitly authorized external application. Third-party applications to monitor character information and skill training exist for both the Android and iPhone mobile platforms.

Since the initial release of Eve Online , CCP has added twenty-one expansions to the game, free of additional charge to its subscribers. It also introduced the newly rebalanced frigates, destroyers, cruisers, and battlecruisers.

The eleventh expansion of Eve Online , "Apocrypha," was released on March 10, , and introduced features such as further graphics updates as started in the Trinity expansion; the ability for players to group their vessels' weapons for easier interaction; [] changes to autopilot routes and avoidance of player-defined star systems.

Over time, expansions have added features such as conquerable and constructible space stations, massive capital ships, advanced versions of existing ships, or Epic Arcs for players to master.

Apocrypha included an overhauled probing system, wormholes, a smarter and tougher AI and customizable Tech 3 ships as its major features.

It also included a redesign of the UI and in-game mailing system. Tyrannis added new features, such as the ability to exploit planetary resources, a social networking program called EVE Gate, new technology for ships, and graphical updates.

On May 6, at their yearly Fanfest convention, CCP announced the move from the current development cycle of two expansions per year, to ten feature-releases per year on a rapid release cycle.

Senior Producer of EVE Online Andie Nordgren CCP Seagull stated that the move was to necessary for future developments to have a more flexible release cycle, rather than the deadline imposed on the previous system, allowing smaller patches and changes to be deployed more rapidly and large projects not having to be rushed due to the expansion deadline.

However, in September , Nordgren announced that CCP, while continuing with a five-week release cycle, would return to intermittently releasing large scale expansions for EVE.

She described the new release cycle as a "hybrid form", where expansions would be "a set of big, connected features" with no fixed number per year, while the feature-releases would continue to bring "quality of life changes, ship balance changes, visual upgrades" and other smaller additions.

The developers have been working on a game feature to allow players to exit pods and interact with other player avatars in the communal setting of a station interior.

The ability to enter a planet's atmosphere and to interact with its surface is mentioned as one of the future development plans.

The "Future Vision" trailer portrays Dreadnaught-class ships performing planetary orbital bombardments on Dust battlefields. The first glimpse trailer of Dust ended with a ship exploding in the atmosphere.

However, the interaction between Dust and Eve has not been fully defined and no official confirmation has yet been provided. At Eve Fanfest , a working prototype was demonstrated in which a Caldari Crow interceptor could be seen navigating a makeshift landscape superimposed on a nebula.

However, this effort was later abandoned. CCP has stated that full-scale integration of such features requires an enormous effort and is only planned for post-Revelations expansion production phases, According to developers, players hired by Eve Online alliances would fight over planets.

The latter allows for linking with Dust , whereby players within Eve Online will be able to contract, in-game, Dust players to take control of planetary regions within the Eve Online universe and these 'mercenaries' will then vie with other Dust players hired by the opposing faction.

Icelandic rap-rock group Quarashi also composed several tracks for the game. The soundtrack has since been removed from iTunes. The game itself contains an extensive in-game soundtrack.

On December 4, , the "Retribution" expansion of Eve Online was released. Among its features was the removal of the Jukebox, which enabled players to select their favorite songs to play.

Piracy in the ship-to-ship sense is part of the game, as is protection racketeering , theft, and ransom. One infamous example was a corporate infiltration and heist where one corporation infiltrated a target corporation over the course of nearly a year.

They then performed a virtual assassination on the target's CEO and proceeded to steal corporate property to which they had gained access.

In , a player alliance known as Goonswarm was contacted by a disgruntled director of rival alliance Band of Brothers, one of the largest alliances in the game at that time.

The defecting director then stripped Band of Brothers of a large quantity of assets including ships, money and territory, and disbanded the alliance.

A player-run bank known as 'EBank' was also involved in controversy in when Ricdic, the CEO of the bank, withdrew billion ISK and converted it into real world currency to make a down payment on a home and pay for medical expenses.

Such dangers are an inherent part of Eve Online ' s virtual economy and thus are purposely not dealt with by the developers.

The most common acts of piracy in Eve are ganking , gate camping , and small gang warfare. Every pirate corporation in Eve Online has its own preferred activities, strategies, and tactics.

Some utilize cheap but high damage ships to "suicide gank" and kill players in high-security space where they should theoretically be safe quickly before CONCORD law enforcement units arrive to destroy them thus "suiciding" , in the knowledge that certain ships they destroy will be carrying valuable commodities or expensive gear capable of recovering the cost of the pirate vessels lost in the gank.

Others choose to set up gate camping fleets consisting of varied ship types and roles capable of rapidly disabling and destroying any unwitting passersby, thereby locking down star systems and killing or robbing whoever tries to pass through.

Other pirates choose to roam in very fast and versatile skirmish ships, such as interceptors, recons, or heavy assault ships, killing anyone they encounter in lightning attacks.

On gaining the upper hand in a fight many pirates will ask the victim for an ISK ransom, in exchange for sparing their ship or escape pod.

Suicide ganking has declined in overall popularity since the release of the Crucible expansion; while players may opt to insure their ships against loss using in-game currency, pilots will no longer be reimbursed if their ship is destroyed by CONCORD.

Such changes have been the subject of intense debate on the game's official forums, with opinions divided on whether or not players should be truly 'safe' while flying.

Instances of developer misconduct in Eve Online have been substantiated, leading to debates and controversy. On February 9, , a player known as Kugutsumen [ citation needed ] hacked an enemy corporation's private forum to find out and reveal that Eve Online developer t20 had provided his corporation, Reikoku, with six valuable blueprints, giving them an advantage over competing corporations.

While an apology letter was left for the community in the form of a dev blog, he remained an Eve Online developer until late Kugutsumen was permanently banned from the Eve Online universe for violating the game's terms of service and end-user license agreement by revealing t20's real name.

In response to public concerns, CCP decided to set up an internal affairs division whose responsibility is to monitor the activities of both privileged and player accounts operated by CCP staff in-game.

In part due to the matters above, CCP invited users to stand for the first Council of Stellar Management CSM in March , resulting in 66 candidates seeking election to nine positions.

The remit of the Council has been changed since it was first proposed and is now seen by CCP primarily as a route for players to make requests for changes and improvements to the game mechanics, presentation, and game content of Eve Online.

The first four Councils served for six months, after which new ones were to be elected. The following third Council of Stellar Management included a modified age restriction: candidates under the age of 21 are then no longer eligible as CSM members.

Beginning with the eighth CSM, a single transferable vote system was introduced, allowing voters to select up to 14 candidates.

Users start playing Eve Online by creating a free account known as an Alpha account , being invited to the game as via the game's Recruit-A-Friend program, or purchasing the Eve Online Special Edition retail box.

The accounts through the Recruit-A-Friend program function identically to normal Alpha accounts, but start with some additional unallocated skill points worth approximately 5—6 days worth of training time on their first character.

In addition, if the recruited account is subsequently converted to a subscription account known as an Omega account , the referrer is rewarded with 30 free days of subscription time or the equivalent amount of PLEX.

Alpha accounts are free and allow players to access most of the Eve Online game, with exceptions. Alpha players cannot train skills for some advanced ship types or modules, including all Tech 2 ships and most Tech 2 modules.

Alpha accounts can also only passive train up to 5 million skill points using the normal skill training system. After that limit, the only way they can acquire more skill points is by converting to Omega, or by using skill point injectors available on the in-game market.

In December, , an additional item called a Daily Alpha Injector was added to the game, available for purchase via the official game store for PLEX.

This allows Alpha accounts to progress at a similar rate and cost to an Omega account even beyond the 5 million skill point limit, but to purchase that progression in smaller increments than a full day subscription.

Alpha accounts are limited to a specific list of skills and levels in those skills, and are unable to inject skill points into disallowed skills or beyond the maximum level in allowed skills.

Alpha accounts have approximately Omega accounts that lapse on their subscription are downgraded to Alpha accounts.

These accounts don't lose any skill points or skills, but any skills or skill levels beyond those allowed for an Alpha account are inactive and cannot be used to fulfill the prerequisites of modules or ships, nor do the passive effects of those skills take effect.

Functionally, Omega accounts that lapse into Alpha accounts can only access and use any of those skills that are on the Alpha skill list and thus may not be able to fly ships that they could as an Omega pilot , but if they later upgrade back to Omega, they regain access to their full skill list.

Before then, they were also offered in , , , and day increments. Discontinued cards remain valid. Players using ETCs are treated like normal subscribers in every way.

Both provide the exact amount of specified game time, are entered into the same account section and can be exchanged between players for ISK using a secure exchange system facilitated by a "Timecode Bazaar" forum.

PLEX is the reason that the cost of in-game assets can be translated into real-life money. As of March 10, , a boxed edition is available in shops.

The distribution is being managed by Atari. Although marketed as included in the retail box, the bonus items are only available to new accounts created with the day ETC.

Eve Online received mixed reviews at the launch of the game in but more favorable reviews later in its lifecycle. The game is showcased as a "day in the universe" video.

Furthermore, CCP Games contributed a large amount of data from its servers, which were compiled to produce a "stunning view" of the accomplishments of player collaborations.

In , CCP said that they had made deals to create both a comic book and a television series based on Eve Online. As of May , no information has been given about the title or the premiere date of the television series.

The storylines from both the graphic novel and the television series will be based on actual player-driven events that happened in the game.

From Wikipedia, the free encyclopedia. Main article: Gameplay of Eve Online. This section needs additional citations for verification.

Please help improve this article by adding citations to reliable sources. Unsourced material may be challenged and removed. Main article: Expansions of Eve Online.

Main article: Dust Year Subscribers in thousands 25 [62] 50 [62] 75 [62] [] [62] [] [] [62] [] [] [] [] [] []. Archived from the original on January 28, Retrieved December 15, Retrieved December 14, Archived from the original on September 10, Retrieved January 15, January 22, Retrieved January 23, United Business Media.

Retrieved November 10, Ziff Davis, LLC. Archived from the original on February 22, Archived from the original on February 28, Retrieved June 22, Archived from the original on January 11, Retrieved October 23, Archived from the original on August 22, Retrieved September 3, Archived from the original on March 23, Retrieved April 8, Archived from the original on March 14, Archived from the original on March 10, Retrieved June 3, Archived from the original on January 15, Retrieved April 21, Archived from the original on November 7, Archived from the original on October 15, Archived from the original on March 7, Archived from the original on June 18, Retrieved February 24, October 28, Retrieved November 23, CCP Games.

Retrieved November 11, Archived from the original on January 31, Retrieved February 20, Archived from the original on January 29, Retrieved January 31, April 18, Retrieved July 28, May 19, Retrieved January 8, Archived from the original on November 22, Archived from the original on March 4, Retrieved February 23, Retrieved July 21, EVE Community.

Retrieved October 30, Retrieved October 15, Archived from the original on August 10, Archived from the original on December 21, Business Wire.

January 24, Reykjavik, Iceland: eveonline. November 20, Archived from the original on August 21, Archived from the original PDF on May 12, Archived from the original on April 18, Archived from the original on August 7, Retrieved November 17, Archived from the original PDF on October 31, Retrieved October 18, Archived from the original on May 9, Retrieved May 9, July 7, Retrieved August 22, Retrieved May 5, Archived from the original on July 10, Archived from the original on October 17, Archived from the original on February 18, Archived from the original on February 24, Retrieved January 21, Archived from the original on February 16, Retrieved March 10, Archived from the original on December 26, Archived from the original on February 27, Archived from the original on January 10, Retrieved February 18, Archived from the original on June 9, Archived from the original on February 8, EVE Online.

Archived from the original on April 11, Archived from the original on July 30, Retrieved December 7, Retrieved September 9, Archived from the original on September 9, Archived from the original on June 24, Retrieved August 7, Retrieved September 8, Retrieved September 13, Ian Bell.

Retrieved August 5, CCP Hunter. October 29, Retrieved August 24, Archived from the original on April 17, Retrieved November 29, Archived from the original on June 25, Retrieved November 3, The Escapist News.

The Escapist. Retrieved November 5, Retrieved February 11, Archived from the original on October 9, August 8, Archived from the original on June 3, Retrieved July 9, Retrieved January 14, Archived from the original on May 8, Retrieved May 7, CCP hf.

Retrieved November 1, Retrieved December 13, Massively OP. Welcome your future. Retrieved May 30, Event occurs at 11min 54s.

The fourth Alliance tournament in September brought several upsets, with Star Fraction defeating Band of Brothers in the second round, using only tech 1 cruisers, and Hun Reloaded sweeping both the semifinals and finals to win. This includes stealing from other players, extortion, Slot Machine Frei Spielen causing other players to be killed by Pokerspiel Kostenlos Online groups of NPCs. Archived from the original on November Free Slots Queen Of Hearts, Retrieved April 6, Also, these structures don't need to be connected to a POS. The in-game economy in Eve Online is an open economy that is largely player-driven. And this is your personal base which offers you lots of things to explore. The amount Soccer Stars Spielen money or materials in the universe is not fixed and, as such, the economy operates under Versteuerung Von Gewinnen and demand.

Eve Online Galaxy Video

Second Galaxy - OPEN-WORLD SPACE MMO EVE ONLINE MOBILE COMPETITOR FOR ANDROID \u0026 iOS! - MGQ Ep. 393

5 thoughts on “Eve Online Galaxy

  1. Nach meiner Meinung irren Sie sich. Geben Sie wir werden es besprechen. Schreiben Sie mir in PM, wir werden umgehen.

Hinterlasse eine Antwort

Deine E-Mail-Adresse wird nicht veröffentlicht. Erforderliche Felder sind markiert *